The Racetrack feature calculates optimal waypoints for a plane when the designated button is pressed. These waypoints are determined based on the selected sensor, polygon-layer representing the area of interest, and flight altitude.
Note that:
The algorithms are designed to optimize the flight path when flying over a grid. You can choose between two algorithms:
k
waypoints repeatedly until it reaches the end of the grid.k
waypoints in the opposite direction, repeating the process until the grid is fully covered.k
waypoints (determined by the maximum turning distance).k-1
waypoints, reversing direction.If you prefer not to use any of the algorithms, simply set a very small max-turn-distance. The generated waypoints will then traverse the entire polygon in sequential order.
The generated output files include the maximum turning distance in their filenames to make them easily identifiable.